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The course is designed for students who already use computers or laptops and want to know how are applications and games made.
We will complete the advanced of designed the flowchart of the program and describe how to convert the flowchart to programming code.
Next is described the VB dot net statement and variables and efferent types of the controls.
The use of branches in a simple way.
First: An example is creating a simple database application.
Second: An example is how to create connect 4 Game.
Third: A simple trick on how to use animations on your application & game.
Conclusion: How to use programming to converts your ideas to be real and create your own games.
Think about what? You can also sell your products to customers in the future.
The course is designed for students who already use computers or laptops and want to know how are applications and games made of.
We will start from the beginning of designing the flowchart of the program and describe how to convert the flowchart to programming code.
Next, describe the VB dot net statement and variables and efferent types of the controls.
The use of branches in a simple way.
First: An example is creating a simple application about traffic signs.
Second: An example is how to create your own calculator.
Third: A simple board game X&O. and a simple puzzle Game.
Conclusion: How to use programming to convert your ideas to be real and create your own games.
Think what? You can also seal your products to customers in the future.
Fundamental Concepts in Programming Languages were an influential set of lecture notes written by Christopher Strachey for the International Summer School in Computer Programming at Copenhagen in August 1967. It introduced much programming language terminology still in use today, including "R-value" and "L-value", "ad hoc polymorphism", "parametric polymorphism", and "referential transparency".
The lecture notes were reprinted in 2000 in a special issue of Higher-Order and Symbolic Computation in memory of Strachey.[1]
External links[edit]
Higher-Order and Symbolic Computation Volume 13, Issue 1/2 (April 2000) Special Issue in memory of Christopher Strachey
Fundamental Concepts In Programming Languages at the Portland Pattern Repository
Fundamental Concepts In Programming Languages at the College of Information Sciences and Technology at Pennsylvania State University
ACM Digital Library
Great Work in Programming Languages. Collected by Benjamin C. Pierce.
Course Outlines:
Starting from 0 up to competent programming code:
1-How is the computer working?
2-The Principles of computer programming.
3-Flowcharts are the languages between you and the code.
4-Programming languages are the link between you and the computer.
5-Basics of Programming:
Looping.
Branching.
Variables.
Classes.
Subs.
6-First example of an application [Traffic control]
7-Second practical application [Calculator]
All applications EXE files and source codes are attached with its lectures.
I'm a Developer in VB dot net, C#, C++, Python, Excel VBA, (B4A for android Apps) and also, My study level is Bachelor in Automotive Engineering and Tractors (1999) and I'm working in the Maintenance Engineering Division in My Company (As an Assistant General Manager) of Maintenance Information & Database (Maximo - SAP) and Maintenance Planning since 19 years ago. I started programming with (Sakhr) home computer (1985) using Basic when I was 12 years old. It was very interesting that I can make my ideas alive using programming. I'm very good at painting, sculpture, handicrafts, and hand drawing so, it was very easy for me to start using computer graphics software. I'm now using VB dot net 2017 and I usually update to the latest versions. I teach myself using books and now using incredible internet resources.
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